
This realtime, virtual reality project was created during my studies. It is designed to test the user’s cognitive and psychomotor skills in a VR escape room environment.
UNITY
VIRTUAL REALITY
INTERACTIVE
REALISM
ANIMATION
CODING
3D Assets

QUICK LINKS
Introduction
Introduction
Created together with Jonas Plößner and Kai Dörner, this project featured five rooms in a sci-fi space station, each testing a different user skillset. My focus was room 5 – stress management – along with the connecting corridors. I also contributed design, modeling, texturing, animation, implementation, and visual coding across various sections.
Created with Jonas Plößner and Kai Dörner, this sci-fi project featured five skill-test rooms. My focus was room 5 – stress management – plus the corridors, with contributions in design, modeling, texturing, animation, implementation, and coding.



Assets
Assets
Some of the realtime-assets I created for this project. I especially enjoyed kitbashing the modular corridor elements, which can be swapped to build unique scenes. The creature and doors were also implemented and animated in Unity.
Some of the realtime-assets I created for this project. I especially enjoyed kitbashing the modular corridor elements, which can be swapped to build unique scenes. The creature and doors were also implemented and animated in Unity.
1: Modular corridor and doors
1: Modular corridor and doors
























2: High-Poly Creature to Low-Poly Realtime Asset
2: High-Poly Creature to Low-Poly Realtime Asset















3: Room Number Five
3: Room Number Five




























Result
Result
Watch the screen recording of the complete app, or download it via the button below. Please note that VR glasses are required to use the application correctly.
Watch the screen recording of the complete app, or download it via the button below. Please note that VR glasses are required to use the application correctly.

VFX
APP
APP
2024
2022
2022
Victor - 3D Digital Double
Assesment Virtual Reality
Assesment Virtual Reality
This project served as the practical component of my bachelor's thesis. Its goal was to create a realistic digital replica of a real person using a photogrammetry-based workflow.
The purpose of this project was to develop a concept compositing to provide a sense of the visual feeling for a short film.
The purpose of this project was to develop a concept compositing to provide a sense of the visual feeling for a short film.
VFX
CHARACTER
CHARACTER
3D Asset
REALISM
ANIMATION
COMPOSITING
POST PRODUCTION






