The Demon Witcher

APP

2021

This project focused on developing a third-person character controller in Unity, featuring movement and dynamic action animations.

UNITY

INTERACTIVE

CHARACTER

ANIMATION

3D Assets

CODING

Introduction

Introduction

This university project is a 3D third-person character controller showcasing multiple features, with models and animations from Mixamo and other asset packages.

This university project is a 3D third-person character controller showcasing multiple features, with models and animations from Mixamo and other asset packages.

Features


Features


Overview of the content and features which are included in the app.

Overview of the content and features which are included in the app.

Navigation through the main menu and concept art

Navigation through the main menu and concept art

Navigation through the main menu and concept art

explore the map with different movement

explore the map with different movement

explore the map with different movement

interact and use different objects

interact and use different objects

interact and use different objects

unleash the power off the elder shards

unleash the power off the elder shards

unleash the power off the elder shards

explore different locations at day or night

explore different locations at day or night

explore different locations at day or night

change the appearance and other settings in the pause menu

change the appearance and other settings in the pause menu

change the appearance and other settings in the pause menu

All features available for easy testing in one place – the test grounds

All features available for easy testing in one place – the test grounds

All features available for easy testing in one place – the test grounds

Result

Result

Discover the world of The Demon Witcher by downloading the app below.

Discover the world of The Demon Witcher by downloading the app below.

VFX

APP

APP

2024

2021

2021

Victor - 3D Digital Double
The Demon Witcher
The Demon Witcher

This project served as the practical component of my bachelor's thesis. Its goal was to create a realistic digital replica of a real person using a photogrammetry-based workflow.

This project focused on developing a third-person character controller in Unity, featuring movement and dynamic action animations.

This project focused on developing a third-person character controller in Unity, featuring movement and dynamic action animations.

VFX

INTERACTIVE

INTERACTIVE

3D Asset

UNITY

UNITY

REALISM

CHARACTER

CHARACTER

ANIMATION

COMPOSITING

3D ASSET

3D ASSET

POST PRODUCTION

CODING

CODING