About Me

I’m a 3D artist specializing in character and creature creation for VFX across film, advertising, and media.


I work as a freelancer and study at the University of Applied Sciences Ansbach, continuously expanding my skills through self-directed learning and online workshops.


I’m currently seeking an internship to complete my degree, where I can collaborate with ambitious teams and clients, grow my skills, and bring creative 3D projects to life.

I love creating art, especially characters and creatures with strong storytelling. Although I experimented with many different art styles early in my life, I decided to build a solid foundation on which I could develop a career from. That’s why I chose to study Visualization and Interaction in Digital Media at university.


I study at the University of Applied Sciences in Ansbach. The opportunities there gave me the chance to get a insight into a wide range of digital art processes, a great place to decide for a specialization and get in exchange with people who share the same love and passion for art.


In early 2022 I joined the media agency “Cut Nochmal” which was founded by a fellow student of mine. By the professionality and great ambition there I was able to get first insights of various workflows and gain first experience in a working environment related to computer graphics.


During the COVID period, I had the opportunity to reflect on my main inspiration and refine my focus - becoming part of the VFX industry. While creating various artworks, I discovered a strong passion for character and creature development, which has shaped my artistic direction ever since.


In 2025, I decided to set the sails as a freelancer alongside my studies. My goal is to reach more people with my specialization, and I’m genuinely excited about working independently and taking on greater responsibility - including, of course, the unique joy of german taxes.


I love every aspect of my work. Being able to create something new every day that inspires others is incredibly exciting to me. Also knowing that there is no limit to what I can learn, keeps me highly motivated and passionate about my job. This path has already led me to explore related disciplines such as CAD, 3D printing, and many more yet to come.

My Skills

I’ve focused on 3D graphics for many years, while also expanding into digital creation, design and production.

3D Asset Creation

Sculpting (Organic & Hard Surface), Box-Modelling, Retopology, UV Mapping, Texturing & Grooming

Animation & Setup

Rigging, Weighting, Character & Object Animation

Look Development

Shading, Lighting, Rendering & Compositing

Realtime Experience

Realtime Rendering, Interactive Scene Setup, Performance Optimization, VR & AR knowledge

2D Editing & Post-Production

Concepting, Editing, Cutting, Compositing & Image Refinement

Production Pipelines

Production-Ready workflows for VFX, Games, Realtime Applications & 3D Printing

Experience

I’m currently pursuing a Bachelor of Arts degree and have gained experience in media agencies, freelance projects, and professional film productions.

Education

Bachelor Thesis

graduated with 1.0

2024

Bachelor of Arts

University Ansbach

2019 - present

Work

Cut-Nochmal Productions

3D Generalist

2022 - 2025

Digital Art Milkovits

Freelancer

2025 - present

Movie References

Aus Meiner Haut

3D Asset Creation

2022

An Unwound Clockwork

3D Asset Creation

2025

Tech Stack

Over the last years, I’ve worked with a wide range of software, enabling me to choose the right tools for each step and apply their core functions with confidence.

3D Tools

ZBRUSH

MAYA

CINEMA 4D

MARVELOUS DESIGNER

MARI

SUBSTANCE PAINTER

Realtime Engines

UNITY

UNREAL ENGINE

MARMOSET

Render Engines

ARNOLD

Redshift

Keyshot

2D Tools

PHOTOSHOP

ILLUSTRATOR

AFTER EFFECTS

Others

TOPOGUN

RIZOM UV

WRAP4D

Inventor

METASHAPE

Materialize Magics

Character Creator 5

I Clone 8

Framer

Let's work together

Ready to bring your vision to life? Let's connect and explore the possibilities together. Reach out today!

Ready to bring your vision to life? Let's connect and explore the possibilities together. Reach out today!

About Me

I’m a 3D artist specializing in character and creature creation for VFX across film, advertising, and media.


I work as a freelancer and study at the University of Applied Sciences Ansbach, continuously expanding my skills through self-directed learning and online workshops.


I’m currently seeking an internship to complete my degree, where I can collaborate with ambitious teams and clients, grow my skills, and bring creative 3D projects to life.

I love creating art, especially characters and creatures with strong storytelling. Although I experimented with many different art styles early in my life, I decided to build a solid foundation on which I could develop a career from. That’s why I chose to study Visualization and Interaction in Digital Media at university.


I study at the University of Applied Sciences in Ansbach. The opportunities there gave me the chance to get a insight into a wide range of digital art processes, a great place to decide for a specialization and get in exchange with people who share the same love and passion for art.


In early 2022 I joined the media agency “Cut Nochmal” which was founded by a fellow student of mine. By the professionality and great ambition there I was able to get first insights of various workflows and gain first experience in a working environment related to computer graphics.


During the COVID period, I had the opportunity to reflect on my main inspiration and refine my focus - becoming part of the VFX industry. While creating various artworks, I discovered a strong passion for character and creature development, which has shaped my artistic direction ever since.


In 2025, I decided to set the sails as a freelancer alongside my studies. My goal is to reach more people with my specialization, and I’m genuinely excited about working independently and taking on greater responsibility - including, of course, the unique joy of german taxes.


I love every aspect of my work. Being able to create something new every day that inspires others is incredibly exciting to me. Also knowing that there is no limit to what I can learn, keeps me highly motivated and passionate about my job. This path has already led me to explore related disciplines such as CAD, 3D printing, and many more yet to come.

My Skills

I’ve focused on 3D graphics for many years, while also expanding into digital creation, design and production.

3D Asset Creation

Sculpting (Organic & Hard Surface), Box-Modelling, Retopology, UV Mapping, Texturing & Grooming

Animation & Setup

Rigging, Weighting, Character & Object Animation

Look Development

Shading, Lighting, Rendering & Compositing

Realtime Experience

Realtime Rendering, Interactive Scene Setup, Performance Optimization, VR & AR knowledge

2D Editing & Post-Production

Concepting, Editing, Cutting, Compositing & Image Refinement

Production Pipelines

Production-Ready workflows for VFX, Games, Realtime Applications & 3D Printing

Experience

I’m currently pursuing a Bachelor of Arts degree and have gained experience in media agencies, freelance projects, and professional film productions.

Education

Bachelor Thesis

graduated with 1.0

2024

Bachelor of Arts

University Ansbach

2019 - present

Work

Cut-Nochmal Productions

3D Generalist

2022 - 2025

Digital Art Milkovits

Freelancer

2025 - present

Movie References

Aus Meiner Haut

3D Asset Creation

2022

An Unwound Clockwork

3D Asset Creation

2025

Tech Stack

Over the last years, I’ve worked with a wide range of software, enabling me to choose the right tools for each step and apply their core functions with confidence.

3D Tools

ZBRUSH

MAYA

CINEMA 4D

MARVELOUS DESIGNER

MARI

SUBSTANCE PAINTER

Realtime Engines

UNITY

UNREAL ENGINE

MARMOSET

Render Engines

ARNOLD

Redshift

Keyshot

Others

PHOTOSHOP

ILLUSTRATOR

AFTER EFFECTS

2D Tools

TOPOGUN

RIZOM UV

WRAP4D

Inventor

METASHAPE

Materialize Magics

Character Creator 5

I Clone 8

Framer

Let's work together

Ready to bring your vision to life? Let's connect and explore the possibilities together. Reach out today!

Ready to bring your vision to life? Let's connect and explore the possibilities together. Reach out today!

About Me

I’m a 3D artist specializing in character and creature creation for VFX across film, advertising, and media.


I work as a freelancer and study at the University of Applied Sciences Ansbach, continuously expanding my skills through self-directed learning and online workshops.


I’m currently seeking an internship to complete my degree, where I can collaborate with ambitious teams and clients, grow my skills, and bring creative 3D projects to life.

I love creating art, especially characters and creatures with strong storytelling. Although I experimented with many different art styles early in my life, I decided to build a solid foundation on which I could develop a career from. That’s why I chose to study Visualization and Interaction in Digital Media at university.


I study at the University of Applied Sciences in Ansbach. The opportunities there gave me the chance to get a insight into a wide range of digital art processes, a great place to decide for a specialization and get in exchange with people who share the same love and passion for art.


In early 2022 I joined the media agency “Cut Nochmal” which was founded by a fellow student of mine. By the professionality and great ambition there I was able to get first insights of various workflows and gain first experience in a working environment related to computer graphics.


During the COVID period, I had the opportunity to reflect on my main inspiration and refine my focus - becoming part of the VFX industry. While creating various artworks, I discovered a strong passion for character and creature development, which has shaped my artistic direction ever since.


In 2025, I decided to set the sails as a freelancer alongside my studies. My goal is to reach more people with my specialization, and I’m genuinely excited about working independently and taking on greater responsibility - including, of course, the unique joy of german taxes.


I love every aspect of my work. Being able to create something new every day that inspires others is incredibly exciting to me. Also knowing that there is no limit to what I can learn, keeps me highly motivated and passionate about my job. This path has already led me to explore related disciplines such as CAD, 3D printing, and many more yet to come.

My Skills

I’ve focused on 3D graphics for many years, while also expanding into digital creation, design and production.

3D Asset Creation

Sculpting (Organic & Hard Surface), Box-Modelling, Retopology, UV Mapping, Texturing & Grooming

Animation & Setup

Rigging, Weighting, Character & Object Animation

Look Development

Shading, Lighting, Rendering & Compositing

Realtime Experience

Realtime Rendering, Interactive Scene Setup, Performance Optimization, VR & AR knowledge

2D Editing & Post-Production

Concepting, Editing, Cutting, Compositing & Image Refinement

Production Pipelines

Production-Ready workflows for VFX, Games, Realtime Applications & 3D Printing

Experience

I’m currently pursuing a Bachelor of Arts degree and have gained experience in media agencies, freelance projects, and professional film productions.

Education

Bachelor Thesis

graduated with 1.0

2024

Bachelor of Arts

University Ansbach

2019 - present

Work

Cut-Nochmal Productions

3D Generalist

2022 - 2025

Digital Art Milkovits

Freelancer

2025 - present

Movie References

Aus Meiner Haut

3D Asset Creation

2022

An Unwound Clockwork

3D Asset Creation

2025

Tech Stack

Over the last years, I’ve worked with a wide range of software, enabling me to choose the right tools for each step and apply their core functions with confidence.

3D Tools

ZBRUSH

MAYA

CINEMA 4D

MARVELOUS DESIGNER

MARI

SUBSTANCE PAINTER

Realtime Engines

UNITY

UNREAL ENGINE

MARMOSET

Render Engines

ARNOLD

Redshift

Keyshot

2D Tools

PHOTOSHOP

ILLUSTRATOR

AFTER EFFECTS

Others

TOPOGUN

RIZOM UV

WRAP4D

Inventor

METASHAPE

Materialize Magics

Character Creator 5

I Clone 8

Framer

Let's work together

Ready to bring your vision to life? Let's connect and explore the possibilities together. Reach out today!

Ready to bring your vision to life? Let's connect and explore the possibilities together. Reach out today!